Files
3x-ui/web/job/node_traffic_sync_job.go
Abdalrahman 78f1719c6d fix: prevent online clients from randomly disappearing from panel UI (#4387)
* fix: prevent online clients from randomly disappearing from panel UI

Online status was determined solely by whether a client transferred
bytes in the current 5-second polling window. The online list was
completely replaced each cycle, so idle-but-connected clients with no
traffic delta in that window were dropped from the UI.

Now online status is computed from lastOnline DB timestamps with a
5-second grace period via RefreshOnlineClientsFromMap(), so clients
remain visible across idle polling windows.

Closes #4384

* fix: extend online client grace period to survive idle poll cycles

The 5s grace period equalled the traffic-poll interval, so a client
whose Xray stats reported a zero delta for one cycle was still dropped
on the very next tick. Bump to 20s (~4 polls) so idle-but-connected
sessions stay visible across momentary counter gaps without lingering
long after a real disconnect.

Refs #4384

---------

Co-authored-by: MHSanaei <ho3ein.sanaei@gmail.com>
2026-05-15 11:41:29 +02:00

153 lines
3.3 KiB
Go

package job
import (
"context"
"sync"
"time"
"github.com/mhsanaei/3x-ui/v3/database/model"
"github.com/mhsanaei/3x-ui/v3/logger"
"github.com/mhsanaei/3x-ui/v3/web/runtime"
"github.com/mhsanaei/3x-ui/v3/web/service"
"github.com/mhsanaei/3x-ui/v3/web/websocket"
)
const (
nodeTrafficSyncConcurrency = 8
nodeTrafficSyncRequestTimeout = 4 * time.Second
)
type NodeTrafficSyncJob struct {
nodeService service.NodeService
inboundService service.InboundService
running sync.Mutex
structural atomicBool
}
type atomicBool struct {
mu sync.Mutex
v bool
}
func (a *atomicBool) set() {
a.mu.Lock()
a.v = true
a.mu.Unlock()
}
func (a *atomicBool) takeAndReset() bool {
a.mu.Lock()
v := a.v
a.v = false
a.mu.Unlock()
return v
}
func NewNodeTrafficSyncJob() *NodeTrafficSyncJob {
return &NodeTrafficSyncJob{}
}
func (j *NodeTrafficSyncJob) Run() {
if !j.running.TryLock() {
return
}
defer j.running.Unlock()
mgr := runtime.GetManager()
if mgr == nil {
return
}
nodes, err := j.nodeService.GetAll()
if err != nil {
logger.Warning("node traffic sync: load nodes failed:", err)
return
}
if len(nodes) == 0 {
return
}
sem := make(chan struct{}, nodeTrafficSyncConcurrency)
var wg sync.WaitGroup
for _, n := range nodes {
if !n.Enable || n.Status != "online" {
continue
}
wg.Add(1)
sem <- struct{}{}
go func(n *model.Node) {
defer wg.Done()
defer func() { <-sem }()
j.syncOne(mgr, n)
}(n)
}
wg.Wait()
if !websocket.HasClients() {
return
}
lastOnline, err := j.inboundService.GetClientsLastOnline()
if err != nil {
logger.Warning("node traffic sync: get last-online failed:", err)
}
if lastOnline == nil {
lastOnline = map[string]int64{}
}
j.inboundService.RefreshOnlineClientsFromMap(lastOnline)
online := j.inboundService.GetOnlineClients()
if online == nil {
online = []string{}
}
websocket.BroadcastTraffic(map[string]any{
"onlineClients": online,
"lastOnlineMap": lastOnline,
})
clientStats := map[string]any{}
if stats, err := j.inboundService.GetAllClientTraffics(); err != nil {
logger.Warning("node traffic sync: get all client traffics for websocket failed:", err)
} else if len(stats) > 0 {
clientStats["clients"] = stats
}
if summary, err := j.inboundService.GetInboundsTrafficSummary(); err != nil {
logger.Warning("node traffic sync: get inbounds summary for websocket failed:", err)
} else if len(summary) > 0 {
clientStats["inbounds"] = summary
}
if len(clientStats) > 0 {
websocket.BroadcastClientStats(clientStats)
}
if j.structural.takeAndReset() {
websocket.BroadcastInvalidate(websocket.MessageTypeInbounds)
}
}
func (j *NodeTrafficSyncJob) syncOne(mgr *runtime.Manager, n *model.Node) {
ctx, cancel := context.WithTimeout(context.Background(), nodeTrafficSyncRequestTimeout)
defer cancel()
rt, err := mgr.RemoteFor(n)
if err != nil {
logger.Warning("node traffic sync: remote lookup failed for", n.Name, ":", err)
return
}
snap, err := rt.FetchTrafficSnapshot(ctx)
if err != nil {
logger.Warning("node traffic sync: fetch from", n.Name, "failed:", err)
j.inboundService.ClearNodeOnlineClients(n.Id)
return
}
changed, err := j.inboundService.SetRemoteTraffic(n.Id, snap)
if err != nil {
logger.Warning("node traffic sync: merge for", n.Name, "failed:", err)
return
}
if changed {
j.structural.set()
}
}