Ian Bassi
2026-05-08 09:10:07 -03:00
committed by GitHub
parent 99e1b14e1d
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# Paint on Fuzzy Skin
This tools allows you to paint the areas of your 3D model that should have a fuzzy skin texture applied to them.
This tools allows you to paint the areas of your 3D model that should have a [fuzzy skin](others_settings_fuzzy_skin) texture applied to them.
Useful for smooth models where you want to add a fuzzy texture to specific areas like grips or handles.

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- [Fuzzy Skin Mode](#fuzzy-skin-mode)
- [Contour](#contour)
- [Hole](#hole)
- [Contour and Hole](#contour-and-hole)
- [Painted Only](#painted-only)
- [All Walls](#all-walls)
- [Fuzzy Skin Generator Mode](#fuzzy-skin-generator-mode)
- [Displacement](#displacement)
@@ -40,15 +42,24 @@ Choose which parts of the model receive the fuzzy-skin effect.
Apply fuzzy skin only to the outermost contour (external perimeter) of the model.
Useful for creating a textured edge while keeping the inner surfaces smooth.
### Hole
Apply fuzzy skin only to interior holes and cutouts. This can add grip or visual interest to negative features without affecting the outer surface.
### Contour and Hole
Apply fuzzy skin to both the outer contour and interior holes. Useful when you want the rough texture to appear on negative features as well.
### Painted Only
Apply fuzzy skin only to areas that have been manually painted with the [Fuzzy Skin Paint Tool](prepare_paint_on_fuzzy_skin).
This allows for precise control over where the texture is applied, ideal for adding grip to specific areas or creating custom patterns.
### All Walls
Apply fuzzy skin to every wall (external and internal). This gives the strongest overall textured appearance but will increase slicing and print time considerably.
### Fuzzy Skin Generator Mode
## Fuzzy Skin Generator Mode
Select the underlying method used to produce the fuzzy effect. Each mode has different trade-offs for strength, speed and mechanical load.