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You can test it by typing in the console: log error test log warning test Click on the count hide / show the console and reset the counters. Also now status bar is a dedicated class we can easyly extend it. Ref #1864
93 lines
2.7 KiB
Python
93 lines
2.7 KiB
Python
#!/usr/bin/env python
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#
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# Copyright (C) 2017 GNS3 Technologies Inc.
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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import logging
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from .qt import QtWidgets, QtGui, qslot
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class StatusBarHandler(logging.StreamHandler):
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def __init__(self, widget):
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super().__init__()
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self._widget = widget
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self.setLevel(logging.WARNING)
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def emit(self, record):
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if record.levelno > logging.WARNING:
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self._widget.addError()
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else:
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self._widget.addWarning()
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class StatusBar(QtWidgets.QStatusBar):
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"""
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The status bar
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"""
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def __init__(self, parent, *args, **kwargs):
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super().__init__(parent, *args, **kwargs)
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self._parent = parent
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self._errors = 0
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self._warnings = 0
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self._errors_button = QtWidgets.QPushButton()
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self._errors_button.setFlat(True)
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self._errors_button.setIcon(QtGui.QIcon(":/icons/warning.svg"))
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self._errors_button.clicked.connect(self._errorButtonPushedSlot)
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self.addPermanentWidget(self._errors_button)
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self._refresh()
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def addError(self):
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"""
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Increment error count
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"""
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self._errors += 1
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self._refresh()
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def addWarning(self):
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"""
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Increment warning count
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"""
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self._warnings += 1
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self._refresh()
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def _refresh(self):
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if self._errors == 0 and self._warnings == 0:
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self._errors_button.setText("")
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self._errors_button.hide()
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return
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self._errors_button.show()
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text = ""
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if self._errors == 1:
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text += "1 error"
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elif self._errors > 1:
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text += "{} errors".format(self._errors)
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if self._warnings == 1:
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text += " 1 warning"
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elif self._warnings > 1:
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text += " {} warnings".format(self._warnings)
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self._errors_button.setText(text)
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@qslot
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def _errorButtonPushedSlot(self, *args, **kwargs):
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self._parent.uiConsoleDockWidget.toggleViewAction().trigger()
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self._warnings = 0
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self._errors = 0
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self._refresh()
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