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https://github.com/GNS3/gns3-gui.git
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50 lines
1.6 KiB
Python
50 lines
1.6 KiB
Python
# -*- coding: utf-8 -*-
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#
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# Copyright (C) 2013 GNS3 Technologies Inc.
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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import pytest
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from unittest.mock import patch, Mock
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from gns3.modules.vpcs.vpcs_node import VPCSNode
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from gns3.ports.port import Port
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from gns3.base_node import BaseNode
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from gns3.utils.normalize_filename import normalize_filename
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def test_vpcs_device_init(local_server, project):
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vpcs_device = VPCSNode(None, local_server, project)
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def test_update(vpcs_device):
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new_settings = {
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"name": "Unreal VPCS",
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}
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with patch('gns3.base_node.BaseNode.controllerHttpPut') as mock:
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vpcs_device.update(new_settings)
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assert mock.called
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args, kwargs = mock.call_args
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assert args[0] == "/nodes/{node_id}".format(node_id=vpcs_device.node_id())
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assert kwargs["body"] == {
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'node_id': vpcs_device._node_id,
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'name': 'Unreal VPCS', 'compute_id': 'local', 'node_type': 'vpcs', 'properties': {}}
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# Callback
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args[1]({"name": "Unreal VPCS"})
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