//go:build !no_gotd_slices
// +build !no_gotd_slices

// Code generated by gotdgen, DO NOT EDIT.

package tg

import (
	"context"
	"errors"
	"fmt"
	"sort"
	"strings"

	"go.uber.org/multierr"

	"go.mau.fi/mautrix-telegram/pkg/gotd/bin"
	"go.mau.fi/mautrix-telegram/pkg/gotd/tdjson"
	"go.mau.fi/mautrix-telegram/pkg/gotd/tdp"
	"go.mau.fi/mautrix-telegram/pkg/gotd/tgerr"
)

// No-op definition for keeping imports.
var (
	_ = bin.Buffer{}
	_ = context.Background()
	_ = fmt.Stringer(nil)
	_ = strings.Builder{}
	_ = errors.Is
	_ = multierr.AppendInto
	_ = sort.Ints
	_ = tdp.Format
	_ = tgerr.Error{}
	_ = tdjson.Encoder{}
)

// StarsAmountClassArray is adapter for slice of StarsAmountClass.
type StarsAmountClassArray []StarsAmountClass

// Sort sorts slice of StarsAmountClass.
func (s StarsAmountClassArray) Sort(less func(a, b StarsAmountClass) bool) StarsAmountClassArray {
	sort.Slice(s, func(i, j int) bool {
		return less(s[i], s[j])
	})
	return s
}

// SortStable sorts slice of StarsAmountClass.
func (s StarsAmountClassArray) SortStable(less func(a, b StarsAmountClass) bool) StarsAmountClassArray {
	sort.SliceStable(s, func(i, j int) bool {
		return less(s[i], s[j])
	})
	return s
}

// Retain filters in-place slice of StarsAmountClass.
func (s StarsAmountClassArray) Retain(keep func(x StarsAmountClass) bool) StarsAmountClassArray {
	n := 0
	for _, x := range s {
		if keep(x) {
			s[n] = x
			n++
		}
	}
	s = s[:n]

	return s
}

// First returns first element of slice (if exists).
func (s StarsAmountClassArray) First() (v StarsAmountClass, ok bool) {
	if len(s) < 1 {
		return
	}
	return s[0], true
}

// Last returns last element of slice (if exists).
func (s StarsAmountClassArray) Last() (v StarsAmountClass, ok bool) {
	if len(s) < 1 {
		return
	}
	return s[len(s)-1], true
}

// PopFirst returns first element of slice (if exists) and deletes it.
func (s *StarsAmountClassArray) PopFirst() (v StarsAmountClass, ok bool) {
	if s == nil || len(*s) < 1 {
		return
	}

	a := *s
	v = a[0]

	// Delete by index from SliceTricks.
	copy(a[0:], a[1:])
	var zero StarsAmountClass
	a[len(a)-1] = zero
	a = a[:len(a)-1]
	*s = a

	return v, true
}

// Pop returns last element of slice (if exists) and deletes it.
func (s *StarsAmountClassArray) Pop() (v StarsAmountClass, ok bool) {
	if s == nil || len(*s) < 1 {
		return
	}

	a := *s
	v = a[len(a)-1]
	a = a[:len(a)-1]
	*s = a

	return v, true
}

// AsStarsAmount returns copy with only StarsAmount constructors.
func (s StarsAmountClassArray) AsStarsAmount() (to StarsAmountArray) {
	for _, elem := range s {
		value, ok := elem.(*StarsAmount)
		if !ok {
			continue
		}
		to = append(to, *value)
	}

	return to
}

// AsStarsTonAmount returns copy with only StarsTonAmount constructors.
func (s StarsAmountClassArray) AsStarsTonAmount() (to StarsTonAmountArray) {
	for _, elem := range s {
		value, ok := elem.(*StarsTonAmount)
		if !ok {
			continue
		}
		to = append(to, *value)
	}

	return to
}

// StarsAmountArray is adapter for slice of StarsAmount.
type StarsAmountArray []StarsAmount

// Sort sorts slice of StarsAmount.
func (s StarsAmountArray) Sort(less func(a, b StarsAmount) bool) StarsAmountArray {
	sort.Slice(s, func(i, j int) bool {
		return less(s[i], s[j])
	})
	return s
}

// SortStable sorts slice of StarsAmount.
func (s StarsAmountArray) SortStable(less func(a, b StarsAmount) bool) StarsAmountArray {
	sort.SliceStable(s, func(i, j int) bool {
		return less(s[i], s[j])
	})
	return s
}

// Retain filters in-place slice of StarsAmount.
func (s StarsAmountArray) Retain(keep func(x StarsAmount) bool) StarsAmountArray {
	n := 0
	for _, x := range s {
		if keep(x) {
			s[n] = x
			n++
		}
	}
	s = s[:n]

	return s
}

// First returns first element of slice (if exists).
func (s StarsAmountArray) First() (v StarsAmount, ok bool) {
	if len(s) < 1 {
		return
	}
	return s[0], true
}

// Last returns last element of slice (if exists).
func (s StarsAmountArray) Last() (v StarsAmount, ok bool) {
	if len(s) < 1 {
		return
	}
	return s[len(s)-1], true
}

// PopFirst returns first element of slice (if exists) and deletes it.
func (s *StarsAmountArray) PopFirst() (v StarsAmount, ok bool) {
	if s == nil || len(*s) < 1 {
		return
	}

	a := *s
	v = a[0]

	// Delete by index from SliceTricks.
	copy(a[0:], a[1:])
	var zero StarsAmount
	a[len(a)-1] = zero
	a = a[:len(a)-1]
	*s = a

	return v, true
}

// Pop returns last element of slice (if exists) and deletes it.
func (s *StarsAmountArray) Pop() (v StarsAmount, ok bool) {
	if s == nil || len(*s) < 1 {
		return
	}

	a := *s
	v = a[len(a)-1]
	a = a[:len(a)-1]
	*s = a

	return v, true
}

// StarsTonAmountArray is adapter for slice of StarsTonAmount.
type StarsTonAmountArray []StarsTonAmount

// Sort sorts slice of StarsTonAmount.
func (s StarsTonAmountArray) Sort(less func(a, b StarsTonAmount) bool) StarsTonAmountArray {
	sort.Slice(s, func(i, j int) bool {
		return less(s[i], s[j])
	})
	return s
}

// SortStable sorts slice of StarsTonAmount.
func (s StarsTonAmountArray) SortStable(less func(a, b StarsTonAmount) bool) StarsTonAmountArray {
	sort.SliceStable(s, func(i, j int) bool {
		return less(s[i], s[j])
	})
	return s
}

// Retain filters in-place slice of StarsTonAmount.
func (s StarsTonAmountArray) Retain(keep func(x StarsTonAmount) bool) StarsTonAmountArray {
	n := 0
	for _, x := range s {
		if keep(x) {
			s[n] = x
			n++
		}
	}
	s = s[:n]

	return s
}

// First returns first element of slice (if exists).
func (s StarsTonAmountArray) First() (v StarsTonAmount, ok bool) {
	if len(s) < 1 {
		return
	}
	return s[0], true
}

// Last returns last element of slice (if exists).
func (s StarsTonAmountArray) Last() (v StarsTonAmount, ok bool) {
	if len(s) < 1 {
		return
	}
	return s[len(s)-1], true
}

// PopFirst returns first element of slice (if exists) and deletes it.
func (s *StarsTonAmountArray) PopFirst() (v StarsTonAmount, ok bool) {
	if s == nil || len(*s) < 1 {
		return
	}

	a := *s
	v = a[0]

	// Delete by index from SliceTricks.
	copy(a[0:], a[1:])
	var zero StarsTonAmount
	a[len(a)-1] = zero
	a = a[:len(a)-1]
	*s = a

	return v, true
}

// Pop returns last element of slice (if exists) and deletes it.
func (s *StarsTonAmountArray) Pop() (v StarsTonAmount, ok bool) {
	if s == nil || len(*s) < 1 {
		return
	}

	a := *s
	v = a[len(a)-1]
	a = a[:len(a)-1]
	*s = a

	return v, true
}
